Dispatch Dev Clarifies: “No Glitch” Causes Bad Ending, It’s Just Your Choices

Addressing growing concerns among the Dispatch community, developer AdHoc Studios confirmed that the game’s bad ending isn’t the result of a glitch — it’s how the story is designed. Many players reported that Invisigal descends into villainy and kills Shroud, even after spending a lot of time with her and seemingly leaning toward the hero path.

Polly, a registered admin of AdHoc on the official Dispatch Discord, explained that “there was no glitch that caused Invisigal to always kill Shroud. Succeeding or failing as Invisigal’s mentor is not solely tied to the choices you make as Robert, but also the decisions you make as her dispatcher across the season’s shifts.” She emphasized that this applies to multiple episodes and that outcomes aren’t determined only by the final episodes. Players experiencing the same ending despite repeated choices are encouraged to replay shifts to influence the story.

While some uncertainty remains around Invisigal’s fate and the thresholds or triggers behind various endings, players are advised to invest in her development and send her on missions frequently to improve the chances of achieving the good ending. Thankfully, replaying specific decisions to adjust the story arc shouldn’t be too difficult for those who want to explore alternate outcomes.