Teamfight Tactics Set 16 Best Teams – Lore and Legends

Teamfight Tactics Set 16: Lore and Legends is one of the most ambitious sets Riot Games has released so far. It introduces one of the largest and most diverse champion pools in TFT history.

With countless champions to unlock, synergies to test, and augments to experiment with, players have many strategic paths to explore. Below are some of the best-performing team compositions you can use in TFT Set 16.


S-Tier Teams

Yordle

The Yordle composition is one of the easiest and most consistent comps to play. There are 10 Yordles available, making it relatively simple to reach 8 Yordles, and there is even an augment that unlocks Prismatic Yordle (10)—one of the strongest trait bonuses in the set.

Running 4/6/8 Yordles continuously generates additional Yordles each round. While you can still focus on economy strategies like max interest, it’s important to spend gold when nearing power spikes—especially when you are close to upgrading to a Gold Yordle.

Fizz is the preferred carry, as he excels at diving and destroying the enemy backline. Items like Edge of Night help prevent him from being burst down, allowing him to fully target and eliminate enemy ranged carries.


Bilgewater

Bilgewater is one of the most powerful compositions in the set. Players should aim to level aggressively to secure key units such as Tahm Kench, Miss Fortune, and Fizz.

The trait provides additional economy, allowing Bilgewater comps to scale faster, especially when paired with strong augments. Upon reaching Level 9 or 10, the composition can be flexed by adding strong units like Lucian (to activate Gunslinger with Miss Fortune) or Ornn, who provides additional tankiness while activating Warden with Nautilus.

Fizz remains a strong carry here as well, thanks to his ability to reach and eliminate backline units.


Noxus

Noxus is a powerful all-around composition built around Atakhan. The trait grants an additional Atakhan unit, and certain augments permanently enhance his power throughout the game.

Noxus performs well in the early game due to solid frontline champions such as Briar and Sion. If Draven appears early, activating Quickstrikers can provide extra gold value from his ability.

As the game progresses, the composition transitions into Ambessa or Swain as the primary carry, with the goal of reaching Noxus 7 quickly. If strong AP items are available, LeBlanc can also serve as an alternative carry option.


A-Tier Teams

Demacia

Demacia struggles in the early game and feels average at best until key units like Garen and Lux come online. However, the trait offers one of the strongest Prismatic bonuses in the entire set, requiring Demacia 11 with multiple emblems.

The composition focuses on Lux as the primary AP damage dealer, while Garen functions as a tank rather than a bruiser. When combined with Swain, Demacia boasts one of the strongest frontlines available. The main objective is to protect Lux while the frontline absorbs damage.

Additional carries such as Vayne or Kai’Sa can be added, but only if you are able to unlock them.


B-Tier Teams

Ixtal

Ixtal is a high-risk, high-reward composition focused more on long-term rewards than immediate board strength. Players complete quests to earn Sunshards, which can later be exchanged for powerful rewards. The most impactful reward thresholds are 500 and 800 Sunshards, both of which are extremely difficult to reach.

This trait is one of the weakest overall, as it heavily depends on luck—particularly achieving Ixtal 3 before the player combat rounds begin.

Ixtal is very weak in the early game and often relies on Milio as a carry or pairing with Targon to survive. Players should aim to unlock Neeko and Skarner as early as possible and reach Ixtal 5 to gain player health regeneration, allowing more room to take losses.

High-risk quests such as “lose three rounds in a row” should be prioritized, but only when they can realistically be completed. If a quest is failed, its rewards remain permanently locked.