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Game Info
- System: snes
- Rating:
- Genre: Platform / Run & Jump
- ROM File: Login to download
- Release Year: 2014
- Developer: Sokobansolver
- Players: 1
Description
Mario Must Die – A Brutal Kaizo Super Mario World Hack
Among the many Kaizo ROM hacks in the Super Mario World community, few stand out for their raw difficulty and early influence like Mario Must Die. Created by Sokobansolver and first uploaded on October 5, 2014, this hack features 9 exits of punishing platforming, fast-paced segments, and heavy glitch reliance.
Although short compared to later hacks, Mario Must Die remains infamous as a challenging, tool-assisted Kaizo hack designed to test players’ knowledge of obscure mechanics while maintaining a distinctive “vanilla-style” presentation.
Origins and Development
Mario Must Die was originally developed between 2010 and 2011, during Sokobansolver’s early ROM hacking years. It was his second full hack, but it was also the first project in which he experimented with custom music.
Drawing inspiration from some of the most notoriously difficult hacks of its time – including Cool or Cruel, Kazu Kaizo, and even Springboards and Shells – Mario Must Die positioned itself as a spiritual successor to the Kaizo tradition while layering on its own brutal flavor.
Gameplay and Design Philosophy
Unlike heavily modified hacks, Mario Must Die sticks closely to a vanilla Super Mario World style. The levels look familiar, but gameplay reveals something very different:
- Advanced Kaizo Difficulty – The hack is not intended for casual players. It was designed for tool-assisted runs or highly skilled Kaizo players with deep familiarity of SMW mechanics.
- Long and Complex Levels – Most stages are fairly lengthy, demanding stamina, consistency, and precise execution.
- Glitch Knowledge Required – Certain segments can only be cleared by exploiting SMW glitches, such as shell jumps, regrabs, and advanced setups.
- Fast-Paced Segments – Many parts of the hack keep the action moving at breakneck speed, requiring instant reaction time.
- Patches and Graphical Tweaks – Though mostly vanilla, the hack employs small patches and tweaks to refine gameplay and introduce minor visual changes.
- Custom Music – For the first time in Sokobansolver’s hacking career, the soundtrack was customized, giving Mario Must Die a unique audio identity.
Why Mario Must Die Stands Out
Despite being one of Sokobansolver’s earliest hacks, Mario Must Die already showcased his signature style: hard but clever design, trollish elements, and unconventional setups. It bridges the gap between early Kaizo experiments and more polished modern hacks.
For Kaizo historians and enthusiasts, Mario Must Die holds significance as an influential early hack that inspired future projects while cementing Sokobansolver’s place in the community. The hack is also notable for its reliance on glitches, which gave it a “Cool or Cruel”-style reputation for pushing the game engine to its limits.
The Challenge Factor
Make no mistake – Mario Must Die is not for the faint of heart. Its Advanced difficulty rating reflects the sheer skill level required. Even seasoned Kaizo players may struggle with its long levels and tight setups. For casual players or those unfamiliar with SMW glitches, the hack may feel nearly impossible.
That’s precisely the point – Mario Must Die was designed as a brutal test of endurance and precision, rewarding only the most persistent players.
Final Thoughts
Mario Must Die is a piece of Kaizo history – a hack that embodies the raw spirit of early Kaizo design while laying the foundation for more polished works to come. With 9 exits, advanced-level difficulty, glitch-heavy setups, and custom music, it remains a fascinating relic of its time and a badge of honor for anyone skilled enough to clear it.
If you’re a fan of Cool or Cruel, Kazu Kaizo, or simply want to challenge yourself with one of Sokobansolver’s earliest and most brutal works, Mario Must Die is a must-try. Just be prepared – the name is no exaggeration.
Game Guides & Walkthroughs
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