Battlefield Studios has shared a new community update outlining key plans for Battlefield 6 Season 2, including the introduction of a brand-new multiplayer map and the return of a reimagined version of the classic Battlefield 4 map, Golmud Railway.
According to EA’s official update, the Season 2 release was recently delayed to allow developers more time to refine upcoming content based on player feedback. As part of this process, Battlefield Labs testing is continuing for Season 2 and future updates. One of the major elements currently being tested is a new map called Contaminated.
EA explained that testing for Contaminated will focus heavily on how vehicles and aircraft interact with infantry gameplay. Developers are also evaluating cover placement, environmental assets, objective boundaries, and the map’s unique gameplay mechanics to ensure they function properly during live matches and offer players meaningful ways to interact with the environment.
While EA did not reveal many specific gameplay details, it confirmed that Contaminated is similar in size to classic Battlefield maps such as Battlefield 1’s St. Quentin Scar and Battlefield 5’s Arras. The map sits between Eastwood and Mirak Valley in scale. EA also released the first official image of the map, showcasing a mountainous area with sparse forestation.
In addition to the new map, EA confirmed that Golmud Railway will be returning to Battlefield 6, though not as a simple remaster. The studio emphasized that the map is being “rebuilt for today’s Battlefield,” rather than directly ported from Battlefield 4. The goal is to preserve what made Golmud Railway memorable—especially its combined-arms gameplay—while adapting it to better support Battlefield 6’s modern systems.
EA also revealed that Golmud Railway will become the largest map in Battlefield 6 so far, allowing developers to expand gameplay on a much larger scale than previously seen in the game.
On the gameplay side, future Battlefield Labs sessions tied to Season 2 will test the AH-6 Little Bird helicopter. These tests aim to evaluate how the vehicle fits into the overall vehicle ecosystem and how it performs across different combat scenarios.
Looking beyond Season 2, Battlefield Studios plans early testing for Aircraft Radar, which EA says will play a crucial role in aircraft gameplay. Developers are also experimenting with balance adjustments for rockets and vehicle interactions, including early tuning for weapons like RPGs and TOW launchers, as well as vehicle handling when countering rocket fire.
Finally, EA addressed ongoing community requests for a solo playlist in Battlefield 6’s Redsec battle royale mode. While no confirmation was given, EA stated that internal testing is underway to determine how solo play could fit into the broader battle royale experience without negatively affecting match flow, survivability, or long-term engagement.
Battlefield 6 Season 2 is currently scheduled to launch on February 17, following a Season 1 extension that went live on January 20.